The Necromancer's Apprentice: Mastery Over Death
Episode Transcript
The Witch-king of Angmar: The Necromancer's Apprentice - Mastery Over Death
SECTION: Welcome to the Realms of Shadow
Welcome to Ranger of the Realms, where we journey deep into the histories and mysteries of Middle-earth.
Today, we examine one of the most terrifying figures in all of Tolkien's legendarium—a being so consumed by darkness that even his name has been forgotten. The Witch-king of Angmar. The Lord of the Nazgûl. The Black Captain who struck terror into the hearts of the mightiest warriors of the Third Age.
[IMAGE_CUE: The Witch-king on fell beast silhouetted against a blood-red moon, steel crown gleaming, vast wings spread, cinematic fantasy concept art]
But this is not a tale of a monster born into darkness. This is the tragedy of a man who became one. A king who accepted a gift that became his doom. A mortal who sought to escape death, only to find himself trapped in something far worse—an existence neither living nor dead, stretched across millennia until life itself became unendurable.
Today, we'll explore the questions that haunt his story: Was he truly one of the great lords of Númenor, that most glorious civilization of Men? What was the nature of his mastery over death—his necromantic powers that sent spirits to inhabit the ancient dead? And why could "no living man" kill him? Was this prophecy or protection? Enchantment or foresight?
[IMAGE_CUE: A split image showing transformation—left side, a noble king in golden regalia holding a ring, right side, an empty black robe with only a steel crown floating above darkness, dramatic digital art]
Most importantly, we'll follow the arc of his transformation from mortal king to undead wraith. The price he paid. What was lost in that terrible bargain. And why the weapon that finally destroyed him had been waiting in darkness for sixteen hundred years.
This is a story about the true cost of immortality.
SECTION: The Gift That Became a Curse
To understand the Witch-king's fall, we must return to the Second Age, when Sauron walked Middle-earth in fair form as Annatar, the Lord of Gifts.
In the year 1500 of the Second Age, Sauron guided the great Elven-smith Celebrimbor in the forging of the Rings of Power. Nine were made for mortal Men—kings, sorcerers, and warriors of old. These were not trinkets. They were magnificent artifacts of genuine power, each capable of granting its bearer extended life, wealth beyond measure, and glory that would echo through the ages.
[IMAGE_CUE: Nine golden rings displayed on black velvet, each one unique and beautiful, glowing with inner light, the craftsmanship exquisite, medieval manuscript illumination style]
Tolkien tells us in The Silmarillion that "those who used the Nine Rings became mighty in their day." Can you imagine the temptation? Not some vague promise, but tangible, immediate power. The Ring would deliver everything it promised—for a time.
Around the year 1693 of the Second Age, after the War of the Elves and Sauron had begun, Sauron recovered the Nine Rings and gave them to "mighty lords and rulers of Men." Among these recipients, Tolkien explicitly states that "three were great lords of Númenórean race."
Who was the Witch-king before he became the Lord of the Nazgûl?
Tolkien deliberately left this mystery unsolved. In notes for translators, he suggested the Witch-king was "most likely of Númenórean origin," probably one of those three Black Númenóreans who accepted the Rings. His power, his leadership of the Nine, his ability to establish and rule complex kingdoms—all suggest a man of noble lineage and exceptional capability.
[IMAGE_CUE: A tall, proud Númenórean lord in the architectural splendor of Second Age, receiving a golden ring from a figure of otherworldly beauty—Sauron as Annatar—the scene appearing benevolent, Tolkien-inspired watercolor]
Some scholars have proposed specific identities—Isilmo, a Númenórean prince. Herumor, whose Quenya name ironically means "dark-lord." The royal governor of Umbar during the reigns of Tar-Minastir and Tar-Ciryatan. But these remain speculation.
What matters is this: he was someone. He had a name his subjects spoke. He had deeds that defined him. He had a history, perhaps a family, certainly ambitions and fears and hopes like any man.
And he accepted the Ring.
SECTION: The Slow Fade into Shadow
The corruption was not instantaneous. This is crucial to understanding the tragedy.
Tolkien writes that "one by one, sooner or later, according to their native strength and to the good or evil of their wills in the beginning, they fell under the thralldom of the ring that they bore."
Some fell quickly. Others resisted for decades, even centuries. But all eventually fell.
[IMAGE_CUE: A progression sequence showing the same king across decades—first vibrant and powerful, then beginning to fade at the edges, hands becoming translucent, face hollowing, until finally only shadow remains within royal robes, atmospheric painting]
At first, the Ring delivered exactly what it promised. Wealth accumulated. Influence expanded. Years passed, but age seemed held at bay. To the bearer and those around him, it must have seemed like the greatest bargain ever struck.
But slowly, insidiously, the transformation began.
The body started to fade. Not decay, but fade—becoming translucent, insubstantial. The Ring-bearer would notice his hand becoming see-through in certain lights. Then his reflection in mirrors would show less of him than it should. The physical world would seem distant, while the shadow realm would press closer.
Tolkien describes this process with terrible poetry: "They had, as it seemed, unending life, yet life became unendurable to them."
Think about that phrase. Life became unendurable. The very thing the Ring promised to extend—life itself—transformed into torture. Days stretched into decades, decades into centuries, and the Ring-bearer found himself unable to die, unable to escape, unable even to remember clearly what it had been like to be fully alive.
And all the while, Sauron's will pressed upon them through the Rings they bore. He held the Nine Rings physically, even without wearing the One Ring, and through them maintained absolute control over the Nine.
By the year 2251 of the Second Age, the transformation was complete. All nine bearers had become the Nazgûl—Ringwraiths, neither living nor dead, "entirely enslaved to their Nine Rings" and "quite incapable of acting against his will."
[IMAGE_CUE: A dark throne room with nine empty black robes kneeling before a tower where Sauron's presence looms, the Nine Rings floating in the air between master and servants, strings of shadow connecting them, gothic engraving style]
SECTION: The Price of Immortality
What exactly had they lost in this terrible bargain?
Everything.
First, they lost their physical forms. They became "forever invisible save to him that wore the Ruling Ring, and they entered into the realm of shadows." The description of the Witch-king in The Return of the King captures this perfectly: "Upon it sat a shape, black-mantled, huge and threatening. A crown of steel he bore, but between rim and robe naught was there to see, save only a deadly gleam of eyes."
A crown above emptiness. That's what remained of a king.
Second, they lost their identities. Tolkien emphasizes this loss repeatedly—"even their names are forgotten." Nine kings, sorcerers, and warriors of old, reduced to numbers. The First, the Second, the Third. Only one other Nazgûl is named in all of Tolkien's works: Khamûl, the Shadow of the East. But the Witch-king? No name. No lineage. No history before the Ring.
This wasn't mere forgetting by others—this was the erasure of self. They became so identified with their Rings that the men they had been simply ceased to exist in any meaningful way.
[IMAGE_CUE: Nine ancient scrolls or manuscripts burning, names written in elegant script dissolving into smoke and shadow, flames consuming history itself, dramatic digital art]
Third, and perhaps most tragically, they lost their free will. Tolkien is explicit about this in Unfinished Tales: "They were by far the most powerful of his servants, and the most suitable for such a mission, since they were entirely enslaved to their Nine Rings, which he now himself held; they were quite incapable of acting against his will."
Think about what this means. If the Witch-king—the mightiest of the Nine—had somehow seized the One Ring from Frodo, he would have been compelled to bring it immediately back to Sauron. His own power meant nothing. His own desires were irrelevant. He was, in the truest sense, a puppet.
Every victory he won in Angmar, every kingdom he destroyed, every century of rule and terror—none of it was his achievement. All of it was Sauron's will, enacted through an instrument that once was a man.
Gandalf describes the mechanism in The Fellowship of the Ring: "Sooner or later—later, if he is strong or well-meaning to begin with, but neither strength nor good purpose will last—sooner or later the dark power will devour him."
Not corrupt him. Devour him.
And yet the worst part might be Tolkien's phrase: "life became unendurable to them." This suggests consciousness remained. Some awareness persisted, enough to suffer, enough to understand what had been lost, enough to find the endless centuries of existence torture. But not enough will to rebel, not enough substance to die.
This is the true horror of the Witch-king's fate: eternal awareness of his own hollowness.
SECTION: Lord of Necromancy
The Witch-king did not merely serve Sauron—he learned from him.
Sauron was known as "the Necromancer" during his occupation of Dol Guldur in the Third Age. This title referred not just to generic evil powers, but to specific mastery: dominion over spirits, the ability to bind evil wights to physical remains, the corruption of death itself.
[IMAGE_CUE: The Witch-king standing before ancient barrows under a cold moon, arms raised, pale green lights rising from burial mounds as wights stir at his command, atmospheric landscape painting]
And he taught these arts to his chief servant.
The Witch-king's clearest act of necromancy came after the Great Plague of Third Age 1636, when the last surviving Dúnedain of Cardolan died. These were descendants of the northern Dúnedain kingdoms that Angmar had been systematically destroying. Their princes were buried in the ancient barrows south of the Shire—the Barrow-downs.
The Witch-king sent evil spirits to inhabit those tombs.
These were not the spirits of those buried there. Tolkien is clear about this. The Barrow-wights were external evil spirits that possessed the remains and artifacts within the barrows. They served a specific strategic purpose: to prevent any rebirth or restoration of Cardolan. For over thirteen hundred years, the Barrow-downs remained cursed, a place of terror where travelers who ventured too close would find themselves drawn into ancient tombs, trapped by malevolent spirits wearing the gold and armor of dead kings.
When the Nazgûl were hunting the Ring in September of Third Age 3018, the Witch-king himself visited the Barrow-downs for three days, empowering the wights to trap the Ring-bearer. This shows the extent of his necromantic mastery—even after centuries, he could command these spirits from afar and strengthen them at need.
But what does "necromancy" actually mean in Tolkien's world?
This is one of our key scholarly debates. Classical necromancy involves raising the dead or communicating with their spirits for divination. But Tolkien's necromancy is subtly different—it's about spiritual dominion and corruption of the natural order.
The Witch-king never raised corpses as zombies. He never commanded armies of animated dead. What he did was bind evil spirits to remains, creating abominations that were neither the dead returned nor purely spiritual beings, but something worse: a perversion of both body and spirit.
[IMAGE_CUE: Inside a barrow, a wight reaching out with skeletal hands adorned in ancient gold, cold green light emanating from empty eye sockets, the being neither alive nor properly dead, gothic horror style]
Possession and domination of spirits—this was the Witch-king's true necromantic art. It fits Tolkien's Catholic worldview, where the dead pass beyond the circles of the world and resurrection is solely within divine purview. What the Witch-king practiced was not power over death itself, but corruption of what death leaves behind.
He was himself the greatest example of his own art: a spirit bound to the remnants of physical existence, neither properly alive nor allowed to die, serving a purpose not his own.
SECTION: The Prophecy and Its True Meaning
After nearly seven hundred years of terror, the Witch-king's northern kingdom fell.
In Third Age 1975, an alliance of Elves from Lindon and Rivendell, Gondorian forces led by Prince Eärnur, and Rangers defeated Angmar at the Battle of Fornost. The Witch-king fled east, but the Elf-lord Glorfindel blocked his escape.
Prince Eärnur urged his horse forward to pursue the fleeing wraith, but Glorfindel stopped him with words that would echo through the ages:
"Do not pursue him! He will not return to this land. Far off yet is his doom, and not by the hand of man will he fall."
[IMAGE_CUE: Glorfindel on a white horse blocking the path, one hand raised in command, the Witch-king fleeing into distant darkness, dawn light breaking over battlefield, epic oil painting]
Was this prophecy or protection? Magical enchantment or simple foresight?
This is perhaps the most debated question about the Witch-king's doom. Some interpret Glorfindel's words as creating magical protection, making the Witch-king invulnerable to men. But this reading misses something crucial about how prophecy works in Tolkien's world.
Tolkien's prophecies are not Nostradamus-style fortune-telling or fairy tale enchantments. They are foresight—the ability to perceive the consequences of actions and the pattern of events more clearly than mortals can. Glorfindel, an Elf of immense age and power who had died and been sent back from Valinor, could see further than most.
Notice the exact wording: "not by the hand of man will he fall."
Not "cannot fall." Not "is protected from." But "will not fall." It's a statement of what would happen, not what was impossible.
The Witch-king himself knew of this prophecy. And he misunderstood it.
Over a thousand years later, when confronting Éowyn on the Pelennor Fields, the Witch-king proclaimed: "No living man may hinder me!"
He added a word. The original prophecy said "not by the hand of man." The Witch-king changed it to "no living man." This addition reveals his pride and his fundamental misinterpretation. He thought himself magically protected from all men—living or dead. He thought the prophecy made him invulnerable.
He was catastrophically wrong.
[IMAGE_CUE: The Witch-king on fell beast confronting Éowyn in the disguise of Dernhelm, his shadow falling over her, her blade raised defiantly, tension before the fatal moment, cinematic fantasy concept art]
What Glorfindel foresaw was not a magical ward but the simple truth: the Witch-king would not fall by a man's hand because fate—or providence, or the pattern of the Music of Ilúvatar—had arranged otherwise. A woman and a hobbit would accomplish what the prophecy foretold.
This interpretation fits Tolkien's broader philosophy. He described himself as more of a "fate guy"—his prophecies lay out consequences foreseen by those who can see the effects of actions more clearly than others can. They describe what will be, not what must be or cannot be otherwise.
The mechanism of the Witch-king's death supports this interpretation.
SECTION: The Barrow-blade's Sixteen Hundred Year Wait
When Angmar first attacked Cardolan in Third Age 1409, the defenders were overrun. Their last prince fell in battle. But before they died, the smiths of Cardolan forged weapons specifically enchanted to fight the forces of Angmar.
These Barrow-blades were buried with the fallen defenders in the ancient tombs.
[IMAGE_CUE: Ancient smiths forging swords by firelight, the blades glowing with enchantment, runes being carved into steel, desperate defenders preparing for a battle they know they'll lose, medieval manuscript illumination]
Sixteen hundred years passed.
The Witch-king sent wights to inhabit those very barrows, never knowing—or perhaps not caring—that within the tombs his own spirits guarded lay weapons designed for his destruction.
When Tom Bombadil rescued Frodo, Sam, Merry, and Pippin from the Barrow-wights, he armed them with these ancient blades. Merry carried his to the Battle of the Pelennor Fields.
When the Witch-king struck down King Théoden's horse and loomed over the fallen king to finish him, Éowyn—disguised as the warrior Dernhelm—stepped between them.
The Witch-king proclaimed his confidence: "No living man may hinder me!"
Éowyn threw back her helmet. "No living man am I! You look upon a woman."
[IMAGE_CUE: Éowyn with helm removed, golden hair revealed, facing the towering Witch-king with absolute defiance, morning light breaking through the darkness behind her, dramatic digital art]
But it was not Éowyn's strike that broke the Witch-king's power.
It was Merry's.
The small hobbit, forgotten behind the towering wraith, drove his Barrow-blade into the sinew behind the Witch-king's knee—into the space where flesh should be but where only shadow and sorcery held the undead form together.
Tolkien describes what happened with precision: "No other blade, not though mightier hands had wielded it, would have dealt that foe a wound so bitter, cleaving the undead flesh, breaking the spell that knit his unseen sinews to his will."
The blade forged in Third Age 1409 to fight Angmar finally fulfilled its purpose in Third Age 3019—sixteen hundred years later.
The weapon withered and vanished like a dry branch in fire, its enchantment spent, its purpose achieved. And the Witch-king, his binding broken, suddenly became vulnerable.
Éowyn thrust her sword between crown and mantle, where the head of a man would be but where only gleaming eyes marked the emptiness. The blade shattered with the force of the strike. And the Witch-king—the Lord of the Nazgûl, the Black Captain who had boasted "I kill where I wish and none dare resist"—collapsed with a final cry of anguish and vanished into nothingness.
[IMAGE_CUE: The moment of the Witch-king's dissolution—empty robes crumpling to the ground, steel crown rolling across blood-stained earth, dawn light piercing through where shadow had been, watercolor illustration]
His crown fell and rolled across the ground, empty.
The prophecy was fulfilled, but not because of magical protection. It was fulfilled because an ancient weapon, preserved across sixteen centuries in the very tombs the Witch-king himself had desecrated, found its way into the hands of a hobbit brave enough to strike. And because a woman, denied the chance to fight by her own people, disguised herself and rode to war anyway.
The Witch-king fell not because of what he was, but because of what Merry and Éowyn chose to become.
SECTION: The Ironic Price of Mastery
Let's return to where we began: the question of what the Witch-king actually gained from his bargain.
He ruled for nearly seven hundred years as the Witch-king of Angmar. He destroyed three kingdoms—Arthedain, Cardolan, and Rhudaur—bringing ruin to the northern Dúnedain. He conquered Minas Ithil after a two-year siege and claimed its palantír, transforming the Tower of the Moon into Minas Morgul, the Tower of Dark Sorcery.
He lured King Eärnur of Gondor to single combat and vanished him, ending the line of Kings for a thousand years until Aragorn's return. He led the assault on Minas Tirith, breaking its Great Gate with Grond. He confronted Gandalf the White at the city's entrance in a clash of powers that could have shattered stone.
[IMAGE_CUE: The Witch-king entering through the shattered gates of Minas Tirith on his fell beast, fires burning behind him, facing Gandalf on Shadowfax in a moment of suspended confrontation, epic oil painting]
By any mortal measure, he was phenomenally successful. He accomplished more in one lifetime than most kingdoms achieve across all their generations.
And yet what did he truly gain?
Nothing.
These were not his victories. They were Sauron's victories, accomplished through an instrument that once was a man. Every triumph was hollow because the achiever no longer existed as an individual entity. He was "entirely enslaved" and "quite incapable of acting against his will."
He could not even take satisfaction in his achievements. That requires a self to take satisfaction, and the self had been devoured by the Ring.
The Ring delivered exactly what it promised: extended life, power, glory. But the man who accepted those gifts was no longer present to enjoy them. Instead, there remained only a crown floating above emptiness, a deadly gleam of eyes where a face should be, robes containing nothing but shadow and the faint echo of what once had been human.
In Tolkien's cosmology, death is called "the Gift of Men"—a mercy from Ilúvatar, a passage to whatever lies beyond the circles of the world. The Witch-king traded that gift for "false immortality"—an endless lengthening of days so that life grew wearisome beyond belief.
He mastered death—at least in the perverse sense that he sent spirits to possess the dead and himself existed in an undead state—but in doing so, he lost access to death's mercy. He could not die. He could not escape. He could not even fully cease to be aware of his own torment.
[IMAGE_CUE: A spectral image of the Witch-king looking at his own reflection in dark water, seeing only emptiness where his face should be, the memory of his mortal face fading like smoke, melancholic watercolor]
Did any spark of his former self remain? In the endless centuries between Sauron's commands, did some fragment of the man who accepted that Ring still exist, trapped and aware of what he'd lost?
Tolkien never answers this. But the fact that the Witch-king could be prideful—that he could misinterpret the prophecy and boast of his invulnerability—suggests that some echo of personality persisted. Enough to be arrogant. Enough to be wrong.
Perhaps that was the final cruelty: not complete oblivion, but just enough consciousness to know what he'd become.
SECTION: Echoes Across Eternity
The Witch-king's story doesn't end with individual tragedy. It echoes through Middle-earth's history, touching countless lives across the millennia.
The Men of Cardolan who forged the Barrow-blades in desperation never knew their weapons would succeed. They died defending their kingdom. Their graves were desecrated by the very enemy those blades were meant to fight. But across sixteen hundred years, their sacrifice reached forward to ensure their enemy's doom.
Nothing was wasted. Every act of resistance mattered.
Prince Eärnur, who survived the Battle of Fornost only to vanish in the Witch-king's trap, inadvertently shaped the future. His disappearance meant no king ruled Gondor for a thousand years. This seemed like victory for the Enemy. But it also meant that when Aragorn finally reclaimed the throne, it was after Sauron's defeat—not before, when the forces of darkness might have corrupted or destroyed a lesser heir.
[IMAGE_CUE: A progression of thrones—empty Gondorian throne through the ages, dust gathering, stewards ruling, until finally Aragorn sits crowned in glory, the white tree blooming behind him, Tolkien-inspired watercolor]
Glorfindel's prophecy, misunderstood by the Witch-king himself, nonetheless came to pass exactly as foreseen. Not through magical compulsion but through the choices of individuals—a woman who refused to be left behind, a hobbit who found courage at the crucial moment.
Even the Witch-king's own necromancy betrayed him in the end. He sent evil spirits to guard barrows that contained the instruments of his destruction. He visited those barrows personally to empower the wights, never knowing that Tom Bombadil would arrive just in time to rescue the Ring-bearer and arm him and his companions with ancient blades. The very act of sending wights to the Barrow-downs ensured those weapons would be preserved and eventually used.
It's as if the Music of Ilúvatar itself worked against him, turning every action into its own undoing.
And what of the man himself—the one whose name is forgotten?
Was he truly Númenórean, descended from the greatest civilization of Men? The evidence suggests yes, but Tolkien left it ambiguous. Perhaps that ambiguity is itself the point. He fell so far from humanity that even his origin became lost. The man who wanted his name to echo through eternity ended up with no name at all.
He sought mastery over death and achieved a kind of mastery—but only by existing in a state neither living nor dead, stretched beyond endurance across millennia of torment. He obtained dominion over spirits, sending them to possess the dead, but he himself became the greatest example of his own art: a spirit bound to what remains when life and will are gone.
He became exactly what he tried to master.
[IMAGE_CUE: The Witch-king's crown lying abandoned in grass as dawn breaks over Pelennor Fields, survivors moving past it unnoticing, the empty crown no longer terrifying but simply empty, atmospheric painting with soft morning light]
On March 15, Third Age 3019, when Merry's Barrow-blade broke the spell that held him together and Éowyn's strike finished what the prophecy had foretold, the Witch-king vanished with a cry of anguish that echoed across the battlefield.
His crown fell empty. His robes crumpled to nothing. And whatever remained of the man who had once accepted a golden Ring from the Lord of Gifts finally, after more than four thousand years, ceased to be.
Was it mercy, in the end? Or simply the dissolution of something that should never have existed—a mockery of life that persisted only through sorcery and Sauron's will?
When the One Ring was destroyed thirteen days later, the remaining eight Nazgûl dissolved as well, as if they'd never been. Millennia of undeath, erased in an instant. Perhaps that final dissolution was the Gift of Death, so long denied, finally granted.
The tragedy of the Witch-king is not that he fell to darkness. Many fall to darkness in Tolkien's world. The tragedy is that he fell so completely that he ceased to exist as anything but an instrument of another's will—and then persisted in that state for ages beyond counting, aware enough to suffer but not free enough to choose, powerful enough to destroy kingdoms but not powerful enough to destroy himself.
He is the ultimate cautionary tale: the king who sought to escape death and instead became trapped in a fate far worse.
Thank you for joining me on this journey through one of Middle-earth's darkest tales. The Witch-king's story reminds us that in Tolkien's world, power always has a price—and immortality gained through corruption is no gift at all, but the cruelest curse imaginable.
Until next time, this is Ranger of the Realms. May your paths be lit by the light of Eärendil, and may you never be tempted by gifts that promise too much.